Shadowrun: Awakened 29 September 2011 - Build 871
ConnectToServerPacket.h
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00001 /*
00002  * ConnectToServerPacket - The packet that is sent when a client
00003  *          want's to connect to a new server/zone.
00004  *  This class is used for both sides, the client will send a
00005  * packet with a zoneID and no address and the server will fill
00006  * the address.
00007  *
00008  * @Author Michael <Tharbas> Matzen
00009  *
00010  * This program is free software; you can redistribute it and/or modify it
00011  * under the terms of the GNU General Public License as published by the Free
00012  * Software Foundation; either version 2 of the License, or (at your option)
00013  * any later version.
00014  *
00015  * This program is distributed in the hope that it will be useful, but WITHOUT
00016  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00017  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
00018  * more details.
00019  *
00020  * You should have received a copy of the GNU General Public License along with
00021  * this program; if not, write to the Free Software Foundation, Inc., 51
00022  * Franklin St, Fifth Floor, Boston, MA 02110, USA
00023  * 
00024  */
00025 #pragma once
00026 #include "SraPacket.h"
00027 #include "NetworkHelper.h"
00028 #include "SraNetworkShared.h"
00029 #include "SraServerInfo.h"
00030 
00031 #include <string>
00032 
00033 namespace SraNetwork
00034 {
00035     class ConnectToServerPacket :
00036         public SraPacket
00037     {
00038     public:
00039         ConnectToServerPacket(void);
00040         ~ConnectToServerPacket(void);
00041 
00042         virtual void Serialize(RakNet::BitStream* target);
00043         virtual void Deserialize(RakNet::BitStream* source);
00044 
00045     public:
00046         // The zone ID to enter
00047         int zoneID;
00048         // The serverInfo that is used by the client to connect
00049         // to a server.
00050         SraServerInfo info;
00051     };
00052 }

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