Shadowrun: Awakened 29 September 2011 - Build 871
Connectivity.cpp
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00001 #include "StdAfx.h"
00002 #include "Connectivity.h"
00003 #include "stdio.h"
00004 
00005     static Connectivity* m_pInstance;
00006 Connectivity::Connectivity(void)
00007 {
00008 }
00009 
00010 Connectivity::~Connectivity(void)
00011 {
00012 }
00013 
00014 Connectivity * Connectivity::getInstance()
00015 {
00016     if ( m_pInstance == 0)
00017     {
00018         printf("create new instance\n");
00019         m_pInstance = new Connectivity();
00020     } else {
00021         printf("use existing\n");
00022     }
00023     return m_pInstance;
00024 }
00025     bool Connectivity::Initialize()
00026     {
00027         return true;
00028     }
00029     void Connectivity::Shutdown()
00030     {
00031     }
00032     //RakPeerInterface* Connectivity::getConnection();

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