Shadowrun: Awakened 29 September 2011 - Build 871
LoadBitmap.hpp
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00001 /*
00002     Copyright (c) 2009 Christopher A. Taylor.  All rights reserved.
00003 
00004     Redistribution and use in source and binary forms, with or without
00005     modification, are permitted provided that the following conditions are met:
00006 
00007     * Redistributions of source code must retain the above copyright notice,
00008       this list of conditions and the following disclaimer.
00009     * Redistributions in binary form must reproduce the above copyright notice,
00010       this list of conditions and the following disclaimer in the documentation
00011       and/or other materials provided with the distribution.
00012     * Neither the name of LibCat nor the names of its contributors may be used
00013       to endorse or promote products derived from this software without
00014       specific prior written permission.
00015 
00016     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00017     AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00018     IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00019     ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
00020     LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00021     CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00022     SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00023     INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00024     CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00025     ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00026     POSSIBILITY OF SUCH DAMAGE.
00027 */
00028 
00029 #ifndef LOAD_BITMAP_HPP
00030 #define LOAD_BITMAP_HPP
00031 
00032 #include <cat/Platform.hpp>
00033 
00034 namespace cat {
00035 
00036 
00037 /*
00038     LoadBitmap() loads a memory-mapped bitmap or a file from disk into RGBA format,
00039     meaning the first byte of every pixel is Red, then Green, Blue, and Alpha.
00040     The output data is useful for creating an OpenGL texture using GL_RGBA format.
00041     The output width and height will be powers of two.
00042 
00043     Parameters:
00044         file, bytes : Memory-mapped file pointer and number of bytes in the file
00045         path : Alternatively, the path to the file to load
00046         width, height : The dimensions of the loaded file, in pixels
00047 
00048     Returns: Zero on error, or a pointer to the rasterized RGBA pixels.
00049 
00050     Free the allocated memory using Aligned::Delete(a);
00051 */
00052 void *LoadBitmap(void *file, u32 bytes, u32 &width, u32 &height);
00053 void *LoadBitmap(const char *path, u32 &width, u32 &height);
00054 
00055 
00056 class BMPTokenizer
00057 {
00058     u8 trans_red, trans_green, trans_blue;
00059 
00060     bool requirePOTS; // Require Power-of-Two Size
00061 
00062     void rasterizeImage(u8 *image);
00063     void onImage(u32 *image, u32 newWidth, u32 newHeight);
00064 
00065 public:
00066     BMPTokenizer();
00067     ~BMPTokenizer();
00068 
00069 public:
00070     bool LoadFile(const char *path);
00071 };
00072 
00073 
00074 } // namespace cat
00075 
00076 #endif // LOAD_BITMAP_HPP

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