Shadowrun: Awakened 29 September 2011 - Build 871
Classes | Namespaces | Defines | Typedefs
Matrix.hpp File Reference
#include <cat/gfx/Vector.hpp>
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Classes

class  cat::Matrix< ROWS, COLS, Scalar >

Namespaces

namespace  cat

Defines

#define FOR_EACH_ELEMENT(index)   for (int index = 0; index < ELEMENTS; ++index)

Typedefs

typedef Matrix< 2, 2, f64 > cat::Matrix2x2d
typedef Matrix< 2, 2, f32 > cat::Matrix2x2f
typedef Matrix< 2, 2, s32 > cat::Matrix2x2i
typedef Matrix< 2, 2, u32 > cat::Matrix2x2u
typedef Matrix< 3, 3, f64 > cat::Matrix3x3d
typedef Matrix< 3, 3, f32 > cat::Matrix3x3f
typedef Matrix< 3, 3, s32 > cat::Matrix3x3i
typedef Matrix< 3, 3, u32 > cat::Matrix3x3u
typedef Matrix< 4, 4, f64 > cat::Matrix4x4d
typedef Matrix< 4, 4, f32 > cat::Matrix4x4f
typedef Matrix< 4, 4, s32 > cat::Matrix4x4i
typedef Matrix< 4, 4, u32 > cat::Matrix4x4u

Define Documentation

#define FOR_EACH_ELEMENT (   index)    for (int index = 0; index < ELEMENTS; ++index)

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