Shadowrun: Awakened 29 September 2011 - Build 871
NativeTypes.h
Go to the documentation of this file.
00001 #ifndef __NATIVE_TYPES_H
00002 #define __NATIVE_TYPES_H
00003 
00004 #if defined(__GNUC__) || defined(__GCCXML__) || defined(__SNC__) || defined(__S3E__)
00005 #include <stdint.h>
00006 #elif !defined(_STDINT_H) && !defined(_SN_STDINT_H) && !defined(_SYS_STDINT_H_) && !defined(_STDINT) && !defined(_MACHTYPES_H_) && !defined(_STDINT_H_)
00007     typedef unsigned char       uint8_t;
00008     typedef unsigned short      uint16_t;
00009     typedef unsigned __int32    uint32_t;
00010     typedef signed char         int8_t;
00011     typedef signed short        int16_t;
00012     typedef __int32             int32_t;
00013     #if defined(_MSC_VER) && _MSC_VER < 1300
00014         typedef unsigned __int64    uint64_t;
00015         typedef signed __int64      int64_t;
00016     #else
00017         typedef unsigned long long int    uint64_t;
00018         typedef signed long long    int64_t;
00019     #endif
00020 #endif
00021 
00022 
00023 #endif

Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.

GNU Lesser General Public License 3 Sourceforge.net