Shadowrun: Awakened 29 September 2011 - Build 871
SendMessageToChannelPacket.cpp
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00001 #include "SendMessageToChannelPacket.h"
00002 
00003 namespace SraNetwork {
00004 
00005     SendMessageToChannelPacket::SendMessageToChannelPacket(void)
00006     {
00007         opCode = ID_CHAT_CHANNEL_MESSAGE;
00008     }
00009 
00010 
00011     SendMessageToChannelPacket::~SendMessageToChannelPacket(void)
00012     {
00013     }
00014 
00015     void SendMessageToChannelPacket::Serialize(RakNet::BitStream* target)
00016     {
00017             SraPacket::Serialize(target);
00018             target->Write<int>(channelId);
00019             target->Write<RakNet::RakString>(chatMessage);
00020     }
00021 
00022     void SendMessageToChannelPacket::Deserialize(RakNet::BitStream* source)
00023     {
00024             source->Read<int>(channelId);
00025             source->Read<RakNet::RakString>(chatMessage);
00026     }
00027 
00028 }

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