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Shadowrun: Awakened 29 September 2011 - Build 871
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00001 #include "SendMessageToPlayerPacket.h" 00002 00003 00004 namespace SraNetwork { 00005 00006 SendMessageToPlayerPacket::SendMessageToPlayerPacket(void) 00007 { 00008 } 00009 00010 00011 SendMessageToPlayerPacket::~SendMessageToPlayerPacket(void) 00012 { 00013 } 00014 00015 00016 void SendMessageToPlayerPacket::Serialize(RakNet::BitStream* target) 00017 { 00018 SraPacket::Serialize(target); 00019 target->Write<int>(targetPlayerId); 00020 target->Write<RakNet::RakString>(chatMessage); 00021 } 00022 00023 void SendMessageToPlayerPacket::Deserialize(RakNet::BitStream* source) 00024 { 00025 source->Read<int>(targetPlayerId); 00026 source->Read<RakNet::RakString>(chatMessage); 00027 } 00028 00029 }
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.