Shadowrun: Awakened 29 September 2011 - Build 871
SocketIncludes.h
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00001 // All this crap just to include type SOCKET
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00012 #if   defined(_WIN32)
00013 typedef int socklen_t;
00014 // IP_DONTFRAGMENT is different between winsock 1 and winsock 2.  Therefore, Winsock2.h must be linked againt Ws2_32.lib
00015 // winsock.h must be linked against WSock32.lib.  If these two are mixed up the flag won't work correctly
00016 #include <winsock2.h>
00017 #else
00018 #define closesocket close
00019 #include <unistd.h>
00020 #include <sys/types.h>
00021 #include <sys/socket.h>
00022 #include <netinet/in.h>
00023 #include <arpa/inet.h>
00024 #include <netdb.h>
00025 #include <unistd.h>
00026 #include <fcntl.h>
00027 #define INVALID_SOCKET -1
00028 //#include "RakMemoryOverride.h"
00030 typedef int SOCKET;
00031 #endif

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