Shadowrun: Awakened 29 September 2011 - Build 871
SocketLayer.h
Go to the documentation of this file.
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00010 #ifndef __SOCKET_LAYER_H
00011 #define __SOCKET_LAYER_H
00012 
00013 #include "RakMemoryOverride.h"
00014 #include "SocketIncludes.h"
00015 #include "RakNetTypes.h"
00016 #include "RakNetSmartPtr.h"
00017 #include "RakNetSocket.h"
00018 #include "Export.h"
00019 #include "MTUSize.h"
00020 #include "RakString.h"
00021 
00022 //#include "ClientContextStruct.h"
00023 
00024 namespace RakNet
00025 {
00027 class RakPeer;
00028 
00029 class RAK_DLL_EXPORT SocketLayerOverride
00030 {
00031 public:
00032     SocketLayerOverride() {}
00033     virtual ~SocketLayerOverride() {}
00034 
00036     virtual int RakNetSendTo( SOCKET s, const char *data, int length, const SystemAddress &systemAddress )=0;
00037 
00039     // Return -1 to use RakNet's normal recvfrom, 0 to abort RakNet's normal recvfrom, and positive to return data
00040     virtual int RakNetRecvFrom( const SOCKET sIn, RakPeer *rakPeerIn, char dataOut[ MAXIMUM_MTU_SIZE ], SystemAddress *senderOut, bool calledFromMainThread )=0;
00041 };
00042 
00043 
00044 // A platform independent implementation of Berkeley sockets, with settings used by RakNet
00045 class RAK_DLL_EXPORT SocketLayer
00046 {
00047 
00048 public:
00049     
00051     SocketLayer();
00052     
00053     // Destructor   
00054     ~SocketLayer();
00055     
00060     static SOCKET CreateBoundSocket( unsigned short port, bool blockingSocket, const char *forceHostAddress, unsigned int sleepOn10048, unsigned int extraSocketOptions, unsigned short socketFamily );
00061     static SOCKET CreateBoundSocket_Old( unsigned short port, bool blockingSocket, const char *forceHostAddress, unsigned int sleepOn10048, unsigned int extraSocketOptions );
00062     static SOCKET CreateBoundSocket_PS3Lobby( unsigned short port, bool blockingSocket, const char *forceHostAddress, unsigned short socketFamily );
00063     static SOCKET CreateBoundSocket_PSP2( unsigned short port, bool blockingSocket, const char *forceHostAddress, unsigned short socketFamily );
00064 
00068     static bool IsPortInUse_Old(unsigned short port, const char *hostAddress);
00069     static bool IsPortInUse(unsigned short port, const char *hostAddress, unsigned short socketFamily );
00070     static bool IsSocketFamilySupported(const char *hostAddress, unsigned short socketFamily);
00071 
00072     static const char* DomainNameToIP_Old( const char *domainName );
00073     static const char* DomainNameToIP( const char *domainName );
00074     
00079     static void Write( const SOCKET writeSocket, const char* data, const int length );
00080     
00087     static void RecvFromBlocking_Old( const SOCKET s, RakPeer *rakPeer, unsigned short remotePortRakNetWasStartedOn_PS3, unsigned int extraSocketOptions, char *dataOut, int *bytesReadOut, SystemAddress *systemAddressOut, RakNet::TimeUS *timeRead );
00088     static void RecvFromBlocking( const SOCKET s, RakPeer *rakPeer, unsigned short remotePortRakNetWasStartedOn_PS3, unsigned int extraSocketOptions, char *dataOut, int *bytesReadOut, SystemAddress *systemAddressOut, RakNet::TimeUS *timeRead );
00089 
00094     static RakNet::RakString GetSubNetForSocketAndIp(SOCKET inSock, RakNet::RakString inIpString);
00095 
00096 
00099     static void SetNonBlocking( SOCKET listenSocket);
00100 
00101 
00105     static void GetMyIP( SystemAddress addresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS] );
00106 
00107     
00115 //  static int SendTo( SOCKET s, const char *data, int length, const char ip[ 16 ], unsigned short port, unsigned short remotePortRakNetWasStartedOn_PS3, unsigned int extraSocketOptions, const char *file, const long line );
00116 
00127     static int SendToTTL( SOCKET s, const char *data, int length, SystemAddress &systemAddress, int ttl );
00128 
00136     static int SendTo( SOCKET s, const char *data, int length, SystemAddress &systemAddress, unsigned short remotePortRakNetWasStartedOn_PS3, unsigned int extraSocketOptions, const char *file, const long line );
00137 
00138     static unsigned short GetLocalPort(SOCKET s);
00139     static void GetSystemAddress_Old ( SOCKET s, SystemAddress *systemAddressOut );
00140     static void GetSystemAddress ( SOCKET s, SystemAddress *systemAddressOut );
00141 
00142     static void SetSocketLayerOverride(SocketLayerOverride *_slo);
00143     static SocketLayerOverride* GetSocketLayerOverride(void) {return slo;}
00144 
00145     static int SendTo_PS3Lobby( SOCKET s, const char *data, int length, const SystemAddress &systemAddress, unsigned short remotePortRakNetWasStartedOn_PS3 );
00146     static int SendTo_PSP2( SOCKET s, const char *data, int length, const SystemAddress &systemAddress, unsigned short remotePortRakNetWasStartedOn_PS3 );
00147     static int SendTo_360( SOCKET s, const char *data, int length, const char *voiceData, int voiceLength, const SystemAddress &systemAddress, unsigned int extraSocketOptions );
00148     static int SendTo_PC( SOCKET s, const char *data, int length, const SystemAddress &systemAddress, const char *file, const long line );
00149 
00150     static void SetDoNotFragment( SOCKET listenSocket, int opt, int IPPROTO );
00151 
00152 
00153     // AF_INET (default). For IPV6, use AF_INET6. To autoselect, use AF_UNSPEC.
00154     static bool GetFirstBindableIP(char firstBindable[128], int ipProto);
00155 
00156 private:
00157 
00158     static void SetSocketOptions( SOCKET listenSocket);
00159     static SocketLayerOverride *slo;
00160 };
00161 
00162 } // namespace RakNet
00163 
00164 #endif

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