Shadowrun: Awakened 29 September 2011 - Build 871
Namespaces | Variables
SrConstants.h File Reference
#include "SraTypes.h"
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Namespaces

namespace  SraLogic

Variables

const int SraLogic::ASSENSING_ALPHA_CYBERWARE = 3
const int SraLogic::ASSENSING_BASIC_CYBERWARE = 2
const int SraLogic::ASSENSING_BETA_CYBERWARE = 4
const int SraLogic::ASSENSING_BIOWARE = 4
const int SraLogic::ASSENSING_CAUSEOFEMOTION = 5
const int SraLogic::ASSENSING_CLASSOFMAGIC = 2
const int SraLogic::ASSENSING_EXACT_DISEASEORTOXIN = 4
const int SraLogic::ASSENSING_GENERAL_DISEASEORTOXIN = 3
const int SraLogic::ASSENSING_GENERALEMOTIONS = 1
const int SraLogic::ASSENSING_GENERALHEALTH = 1
const int SraLogic::ASSENSING_MAGIC_EXACT = 4
const int SraLogic::ASSENSING_MAGIC_HIGHERORLOWER = 3
const int SraLogic::ASSENSING_MUNDANREORAWAKENED = 1
const int SraLogic::ASSENSING_SEENAURABEFORE = 2
const int SraLogic::ASSENSING_TECHNOMANCER = 5
const Attribute SraLogic::ASTRAL_AGILITY = Logic
const Attribute SraLogic::ASTRAL_BODY = Willpower
const Attribute SraLogic::ASTRAL_INITIATIVE = Intuition
const int SraLogic::ASTRAL_INITIATIVE_MULTIPLIER = 2
const int SraLogic::ASTRAL_INITIATIVE_PASSES = 3
const Attribute SraLogic::ASTRAL_REACTION = Intuition
const Attribute SraLogic::ASTRAL_STRENGTH = Charisma
const int SraLogic::AUTO_SUCCESS_DIVISOR = 4
const int SraLogic::AVAILABLE_DICE_WHEN_DEFENDER_UNAWARE = 0
const int SraLogic::AWARE_SURPRISE_TEST = 3
const int SraLogic::BARRIER_DMG_AVROCKET_MULTIPLIER = 3
const int SraLogic::BARRIER_DMG_BULLET = 2
const int SraLogic::BARRIER_DMG_COMBATSPELL_MULTIPLIER = 1
const int SraLogic::BARRIER_DMG_EXPLOSIVE_MULTIPLIER = 2
const int SraLogic::BARRIER_DMG_MELEE = 1
const int SraLogic::BARRIER_DMG_PROJECTILE = 1
const int SraLogic::BARRIER_RESISTANCE_MULTIPLIER = 2
const int SraLogic::CONCEALABILITY_BIG = 2
const int SraLogic::CONCEALABILITY_HUGE = 6
const int SraLogic::CONCEALABILITY_LARGE = 4
const int SraLogic::CONCEALABILITY_MEDIUM = 0
const int SraLogic::CONCEALABILITY_MINISCULE = -6
const int SraLogic::CONCEALABILITY_SMALL = -2
const int SraLogic::CONCEALABILITY_TINY = -4
const int SraLogic::DEFAULTING_PENALTY = -1
const int SraLogic::DEFENDER_AGAINST_AREA_ATTACK = -2
const int SraLogic::DEFENDER_AGAINST_FULL_AUTO_WIDE_BURST = -9
const int SraLogic::DEFENDER_AGAINST_LONG_WIDE_BURST = -5
const int SraLogic::DEFENDER_AGAINST_SHOTFUN_WIDE_SPREAD = -4
const int SraLogic::DEFENDER_AGAINST_SHOTGUN_MEDIUM_SPREAD = -2
const int SraLogic::DEFENDER_AGAINST_WIDE_BURST = -2
const int SraLogic::DEFENDER_IN_MELEE_AGAINST_RANGED = -3
const int SraLogic::DEFENDER_PRONE = -2
const int SraLogic::DEFENDER_RUNNING = 2
const int SraLogic::DEVICE_RATING_AVERAGE = 3
const int SraLogic::DEVICE_RATING_COMPLEX = 4
const int SraLogic::DEVICE_RATING_CUTTINGEDGE = 6
const int SraLogic::DEVICE_RATING_DUMB = 1
const int SraLogic::DEVICE_RATING_SIMPLE = 2
const int SraLogic::DEVICE_RATING_SMART = 5
const int SraLogic::DWARF_MAX_AGI = 9
const int SraLogic::DWARF_MAX_BOD = 10
const int SraLogic::DWARF_MAX_CHA = 9
const int SraLogic::DWARF_MAX_INI = 16
const int SraLogic::DWARF_MAX_INT = 9
const int SraLogic::DWARF_MAX_LOG = 9
const int SraLogic::DWARF_MAX_REA = 7
const int SraLogic::DWARF_MAX_STR = 12
const int SraLogic::DWARF_MAX_WIL = 10
const int SraLogic::DWARF_MAXSTART_AGI = 6
const int SraLogic::DWARF_MAXSTART_BOD = 7
const int SraLogic::DWARF_MAXSTART_CHA = 6
const int SraLogic::DWARF_MAXSTART_INI = 11
const int SraLogic::DWARF_MAXSTART_INT = 6
const int SraLogic::DWARF_MAXSTART_LOG = 6
const int SraLogic::DWARF_MAXSTART_REA = 5
const int SraLogic::DWARF_MAXSTART_STR = 8
const int SraLogic::DWARF_MAXSTART_WIL = 7
const int SraLogic::DWARF_MIN_AGI = 1
const int SraLogic::DWARF_MIN_BOD = 2
const int SraLogic::DWARF_MIN_CHA = 1
const int SraLogic::DWARF_MIN_INI = 2
const int SraLogic::DWARF_MIN_INT = 1
const int SraLogic::DWARF_MIN_LOG = 1
const int SraLogic::DWARF_MIN_REA = 1
const int SraLogic::DWARF_MIN_STR = 3
const int SraLogic::DWARF_MIN_WIL = 2
const int SraLogic::DWARF_PATHOGEN_BONUS = 2
const int SraLogic::DWARF_RUN_SPEED = 20
const Vision SraLogic::DWARF_VISION = (Vision)(NormalVision | ThermographicVision)
const int SraLogic::DWARF_WALK_SPEED = 8
const int SraLogic::ELF_MAX_AGI = 10
const int SraLogic::ELF_MAX_BOD = 9
const int SraLogic::ELF_MAX_CHA = 12
const int SraLogic::ELF_MAX_INI = 18
const int SraLogic::ELF_MAX_INT = 9
const int SraLogic::ELF_MAX_LOG = 9
const int SraLogic::ELF_MAX_REA = 9
const int SraLogic::ELF_MAX_STR = 9
const int SraLogic::ELF_MAX_WIL = 9
const int SraLogic::ELF_MAXSTART_AGI = 7
const int SraLogic::ELF_MAXSTART_BOD = 6
const int SraLogic::ELF_MAXSTART_CHA = 8
const int SraLogic::ELF_MAXSTART_INI = 12
const int SraLogic::ELF_MAXSTART_INT = 6
const int SraLogic::ELF_MAXSTART_LOG = 6
const int SraLogic::ELF_MAXSTART_REA = 6
const int SraLogic::ELF_MAXSTART_STR = 6
const int SraLogic::ELF_MAXSTART_WIL = 6
const int SraLogic::ELF_MIN_AGI = 2
const int SraLogic::ELF_MIN_BOD = 1
const int SraLogic::ELF_MIN_CHA = 3
const int SraLogic::ELF_MIN_INI = 2
const int SraLogic::ELF_MIN_INT = 1
const int SraLogic::ELF_MIN_LOG = 1
const int SraLogic::ELF_MIN_REA = 1
const int SraLogic::ELF_MIN_STR = 1
const int SraLogic::ELF_MIN_WIL = 1
const int SraLogic::ELF_RUN_SPEED = 25
const Vision SraLogic::ELF_VISION = (Vision)(NormalVision | LowLightVision)
const int SraLogic::ELF_WALK_SPEED = 10
const int SraLogic::HEALING_ASSISTANT = 1
const int SraLogic::HEALING_CONDITIONS_AVERAGE = -1
const int SraLogic::HEALING_CONDITIONS_BAD = -3
const int SraLogic::HEALING_CONDITIONS_GOOD = 0
const int SraLogic::HEALING_CONDITIONS_POOR = -2
const int SraLogic::HEALING_CONDITIONS_TERRIBLE = -4
const int SraLogic::HEALING_ESSENCE_MULTIPLIER = 2
const int SraLogic::HEALING_NOMEDKIT = -3
const int SraLogic::HEALING_PATIENT_ADEPT = -2
const int SraLogic::HEALING_PATIENT_MAGICIAN = -2
const int SraLogic::HEALING_PATIENT_TECHNOMANCER = -2
const int SraLogic::HEALING_PATIENT_UNCOOPERATIVE = -2
const int SraLogic::HEALING_REMOTELY = -2
const int SraLogic::HUMAN_EDGE_BONUS = 1
const int SraLogic::HUMAN_MAX_AGI = 9
const int SraLogic::HUMAN_MAX_BOD = 9
const int SraLogic::HUMAN_MAX_CHA = 9
const int SraLogic::HUMAN_MAX_INI = 18
const int SraLogic::HUMAN_MAX_INT = 9
const int SraLogic::HUMAN_MAX_LOG = 9
const int SraLogic::HUMAN_MAX_REA = 9
const int SraLogic::HUMAN_MAX_STR = 9
const int SraLogic::HUMAN_MAX_WIL = 9
const int SraLogic::HUMAN_MAXSTART_AGI = 6
const int SraLogic::HUMAN_MAXSTART_BOD = 6
const int SraLogic::HUMAN_MAXSTART_CHA = 6
const int SraLogic::HUMAN_MAXSTART_INI = 12
const int SraLogic::HUMAN_MAXSTART_INT = 6
const int SraLogic::HUMAN_MAXSTART_LOG = 6
const int SraLogic::HUMAN_MAXSTART_REA = 6
const int SraLogic::HUMAN_MAXSTART_STR = 6
const int SraLogic::HUMAN_MAXSTART_WIL = 6
const int SraLogic::HUMAN_MIN_AGI = 1
const int SraLogic::HUMAN_MIN_BOD = 1
const int SraLogic::HUMAN_MIN_CHA = 1
const int SraLogic::HUMAN_MIN_INI = 2
const int SraLogic::HUMAN_MIN_INT = 1
const int SraLogic::HUMAN_MIN_LOG = 1
const int SraLogic::HUMAN_MIN_REA = 1
const int SraLogic::HUMAN_MIN_STR = 1
const int SraLogic::HUMAN_MIN_WIL = 1
const int SraLogic::HUMAN_RUN_SPEED = 25
const Vision SraLogic::HUMAN_VISION = NormalVision
const int SraLogic::HUMAN_WALK_SPEED = 10
const int SraLogic::INITIAL_ESS = 6
const int SraLogic::KARMA_ADD_POSITIVE_QUALITY_MULTIPLIER = 2
const int SraLogic::KARMA_IMPROVE_ACTIVE_MULIPLIER = 2
const int SraLogic::KARMA_IMPROVE_ATTRIBUTE_MULIPLIER = 3
const int SraLogic::KARMA_IMPROVE_COMPLEXFORM_MULTIPLIER = 1
const int SraLogic::KARMA_IMPROVE_GROUP_MULIPLIER = 5
const int SraLogic::KARMA_IMPROVE_KNOWLEDGE_MULIPLIER = 1
const int SraLogic::KARMA_NEW_ACTIVE = 4
const int SraLogic::KARMA_NEW_COMPLEXFORM = 2
const int SraLogic::KARMA_NEW_GROUP = 10
const int SraLogic::KARMA_NEW_KNOWLEDGE = 2
const int SraLogic::KARMA_NEW_SPECIALIZATION = 2
const int SraLogic::KARMA_NEW_SPELL = 5
const int SraLogic::KARMA_REMOVE_NEGATIVE_QUALITY_MULTIPLIER = 2
const int SraLogic::MAJORNPC_DMG_BASE = 8
const int SraLogic::MATERIAL_ARMORED_REINFORCED = 24
const int SraLogic::MATERIAL_AVERAGE = 4
const int SraLogic::MATERIAL_CHEAP = 2
const int SraLogic::MATERIAL_FRAGILE = 1
const int SraLogic::MATERIAL_HARDENED = 32
const int SraLogic::MATERIAL_HEAVY = 6
const int SraLogic::MATERIAL_HEAVY_STRUCTURAL = 16
const int SraLogic::MATERIAL_REINFORCED = 8
const int SraLogic::MATERIAL_STRUCTURAL = 12
const int SraLogic::MAX_EDGE = 6
const int SraLogic::MAX_MAGIC = 6
const int SraLogic::MAX_RESONANCE = 6
const int SraLogic::MAXSTART_EDGE = 6
const int SraLogic::MAXSTART_MAGIC = 6
const int SraLogic::MAXSTART_RESONANCE = 6
const int SraLogic::MELEE_ATTACKER_CHARGING = 2
const int SraLogic::MELEE_ATTACKER_FRIENDS_IN_MELEE = 1
const int SraLogic::MELEE_ATTACKER_OPPONENT_PRONE = 3
const int SraLogic::MELEE_TOUCH_ONLY_ATTACK = 2
const int SraLogic::MIN_EDGE = 0
const int SraLogic::MIN_ESS = 0
const int SraLogic::MIN_MAGIC = 0
const int SraLogic::MIN_RESONANCE = 0
const int SraLogic::MINORNPC_DMG_BASE = 8
const float SraLogic::MINORNPC_DMG_MULTIPLIER = 1.5f
const int SraLogic::MINSTART_EDGE = 1
const int SraLogic::OBJECTRESISTANCE_HIGHTECH = 3
const int SraLogic::OBJECTRESISTANCE_LOWTECH = 2
const int SraLogic::OBJECTRESISTANCE_NATURAL_OBJECT = 1
const int SraLogic::OBJECTRESISTANCE_ULTATECH = 4
const int SraLogic::ORK_MAX_AGI = 9
const int SraLogic::ORK_MAX_BOD = 13
const int SraLogic::ORK_MAX_CHA = 7
const int SraLogic::ORK_MAX_INI = 18
const int SraLogic::ORK_MAX_INT = 9
const int SraLogic::ORK_MAX_LOG = 7
const int SraLogic::ORK_MAX_REA = 9
const int SraLogic::ORK_MAX_STR = 12
const int SraLogic::ORK_MAX_WIL = 9
const int SraLogic::ORK_MAXSTART_AGI = 6
const int SraLogic::ORK_MAXSTART_BOD = 9
const int SraLogic::ORK_MAXSTART_CHA = 5
const int SraLogic::ORK_MAXSTART_INI = 12
const int SraLogic::ORK_MAXSTART_INT = 6
const int SraLogic::ORK_MAXSTART_LOG = 5
const int SraLogic::ORK_MAXSTART_REA = 6
const int SraLogic::ORK_MAXSTART_STR = 8
const int SraLogic::ORK_MAXSTART_WIL = 6
const int SraLogic::ORK_MIN_AGI = 1
const int SraLogic::ORK_MIN_BOD = 4
const int SraLogic::ORK_MIN_CHA = 1
const int SraLogic::ORK_MIN_INI = 2
const int SraLogic::ORK_MIN_INT = 1
const int SraLogic::ORK_MIN_LOG = 1
const int SraLogic::ORK_MIN_REA = 1
const int SraLogic::ORK_MIN_STR = 3
const int SraLogic::ORK_MIN_WIL = 1
const int SraLogic::ORK_RUN_SPEED = 25
const Vision SraLogic::ORK_VISION = (Vision)(NormalVision | LowLightVision)
const int SraLogic::ORK_WALK_SPEED = 10
const int SraLogic::PERCEIVER_ACTIVELY_LOOKING = +3
const int SraLogic::PERCEIVER_ALERT = 0
const int SraLogic::PERCEIVER_DISTACTED_PENALTY = -2
const int SraLogic::PERCEIVER_USING_VIRTUAL_REALITY = -6
const Attribute SraLogic::PERSONA_BIOFEEDBACKFILTER = Charisma
const Attribute SraLogic::PERSONA_FIREWALL = Willpower
const Attribute SraLogic::PERSONA_MATRIXINI = Intuition
const int SraLogic::PERSONA_MATRIXINI_BONUS = 1
const int SraLogic::PERSONA_MATRIXINI_MULTIPLIER = 2
const int SraLogic::PERSONA_MATRIXINI_PASSES = 3
const Attribute SraLogic::PERSONA_RESPONSE = Intuition
const int SraLogic::PERSONA_RESPONSE_FULLVRBONUS = 1
const Attribute SraLogic::PERSONA_SIGNAL = Resonance
const int SraLogic::PERSONA_SIGNAL_DIVISOR = 2
const Attribute SraLogic::PERSONA_SYSTEM = Logic
const int SraLogic::PHYSICAL_DMG_BASE = 8
const int SraLogic::PHYSICAL_DMG_DIVISOR = 2
const float SraLogic::PROFESSIONALRATING_ACCEPTABLELOSSES_ELITE = 1.0f
const float SraLogic::PROFESSIONALRATING_ACCEPTABLELOSSES_SEMITRAINED = 0.5f
const float SraLogic::PROFESSIONALRATING_ACCEPTABLELOSSES_TRAINED = 0.75f
const float SraLogic::PROFESSIONALRATING_ACCEPTABLELOSSES_UNTRAINED = 0.25f
const int SraLogic::RANGE_PENALTY_BEYOND_EXTREME = RANGED_TARGET_TOTAL_COVER
const int SraLogic::RANGE_PENALTY_EXTREME = -3
const int SraLogic::RANGE_PENALTY_LONG = -2
const int SraLogic::RANGE_PENALTY_MEDIUM = -1
const int SraLogic::RANGE_PENALTY_SHORT = 0
const int SraLogic::RANGED_AIMED_SHOT_BONUS = 1
const int SraLogic::RANGED_ATTACKER_HAS_COVER = -1
const int SraLogic::RANGED_ATTACKER_HAS_LASERSIGHT = 1
const int SraLogic::RANGED_ATTACKER_HAS_OFFHANDWEAPON = -2
const int SraLogic::RANGED_ATTACKER_HAS_SMARTLINK = 2
const int SraLogic::RANGED_ATTACKER_IN_MELEE = -3
const int SraLogic::RANGED_ATTACKER_IN_VEHICLE = -3
const int SraLogic::RANGED_ATTACKER_RUNNING = -2
const int SraLogic::RANGED_TARGET_GOOD_COVER = -4
const int SraLogic::RANGED_TARGET_PARTIAL_COVER = -2
const int SraLogic::RANGED_TARGET_TOTAL_COVER = -6
const int SraLogic::RECOIL_FIRST_BURST = -2
const int SraLogic::RECOIL_FIRST_LONGBURST = -5
const int SraLogic::RECOIL_FIRST_SEMIAUTO = 0
const int SraLogic::RECOIL_FULLAUTO = -9
const int SraLogic::RECOIL_HEAVY_MULTIPLIER = 2
const int SraLogic::RECOIL_SECOND_BURST = -3
const int SraLogic::RECOIL_SECOND_LONGBURST = -6
const int SraLogic::RECOIL_SECOND_SEMIAUTO = -1
const int SraLogic::SEARCH_AVERAGE = 4
const int SraLogic::SEARCH_EASY = 2
const int SraLogic::SEARCH_EXTREME = 16
const int SraLogic::SEARCH_HARD = 8
const int SraLogic::SIGHT_FAR_AWAY = -3
const int SraLogic::SIGHT_IMMEDIATE_VICINITY = 0
const int SraLogic::SIGHT_NOT_IMMEDIATE_VICINITY = -2
const int SraLogic::SIGNAL_RANGE_0 = 3
const int SraLogic::SIGNAL_RANGE_1 = 40
const int SraLogic::SIGNAL_RANGE_2 = 100
const int SraLogic::SIGNAL_RANGE_3 = 400
const int SraLogic::SIGNAL_RANGE_4 = 1000
const int SraLogic::SIGNAL_RANGE_5 = 4000
const int SraLogic::SIGNAL_RANGE_6 = 10000
const int SraLogic::SIGNAL_RANGE_7 = 40000
const int SraLogic::SIGNAL_RANGE_8 = 100000
const int SraLogic::SIGNAL_RANGE_9 = 400000
const int SraLogic::SKILL_RATING_BEGINNER = 1
const int SraLogic::SKILL_RATING_ELITE = 6
const int SraLogic::SKILL_RATING_EXPORT = 5
const int SraLogic::SKILL_RATING_LEGENDARY = 7
const int SraLogic::SKILL_RATING_NOVICE = 2
const int SraLogic::SKILL_RATING_PROFESSIONAL = 3
const int SraLogic::SKILL_RATING_UNTRAINED = 0
const int SraLogic::SKILL_RATING_VETERAN = 4
const int SraLogic::SKILL_SPECIALIZATION_BONUS = 2
const int SraLogic::SOUND_FAR_AWAY = -3
const int SraLogic::SOUND_IMMEDIATE_VICINITY = 0
const int SraLogic::SOUND_INTERFERING = -2
const int SraLogic::SOUND_NOT_IMMEDIATE_VICINITY = -2
const int SraLogic::STUN_DMG_BASE = 8
const int SraLogic::STUN_DMG_DIVISOR = 2
const int SraLogic::THRESHOLD_AVERAGE = 2
const int SraLogic::THRESHOLD_EASY = 1
const int SraLogic::THRESHOLD_EXTREME = 4
const int SraLogic::THRESHOLD_HARD = 3
const int SraLogic::TROLL_ARMOR_BONUS = 1
const int SraLogic::TROLL_MAX_AGI = 7
const int SraLogic::TROLL_MAX_BOD = 15
const int SraLogic::TROLL_MAX_CHA = 6
const int SraLogic::TROLL_MAX_INI = 16
const int SraLogic::TROLL_MAX_INT = 7
const int SraLogic::TROLL_MAX_LOG = 7
const int SraLogic::TROLL_MAX_REA = 9
const int SraLogic::TROLL_MAX_STR = 15
const int SraLogic::TROLL_MAX_WIL = 9
const int SraLogic::TROLL_MAXSTART_AGI = 5
const int SraLogic::TROLL_MAXSTART_BOD = 10
const int SraLogic::TROLL_MAXSTART_CHA = 4
const int SraLogic::TROLL_MAXSTART_INI = 11
const int SraLogic::TROLL_MAXSTART_INT = 5
const int SraLogic::TROLL_MAXSTART_LOG = 5
const int SraLogic::TROLL_MAXSTART_REA = 6
const int SraLogic::TROLL_MAXSTART_STR = 10
const int SraLogic::TROLL_MAXSTART_WIL = 6
const int SraLogic::TROLL_MIN_AGI = 1
const int SraLogic::TROLL_MIN_BOD = 5
const int SraLogic::TROLL_MIN_CHA = 1
const int SraLogic::TROLL_MIN_INI = 2
const int SraLogic::TROLL_MIN_INT = 1
const int SraLogic::TROLL_MIN_LOG = 1
const int SraLogic::TROLL_MIN_REA = 1
const int SraLogic::TROLL_MIN_STR = 5
const int SraLogic::TROLL_MIN_WIL = 1
const int SraLogic::TROLL_REACH_BONUS = 1
const int SraLogic::TROLL_RUN_SPEED = 35
const Vision SraLogic::TROLL_VISION = (Vision)(NormalVision | ThermographicVision)
const int SraLogic::TROLL_WALK_SPEED = 15
const int SraLogic::VISIBILITY_FULLDARK_ASTRAL = 0
const int SraLogic::VISIBILITY_FULLDARK_LOWLIGHT = -6
const int SraLogic::VISIBILITY_FULLDARK_NORMAL = -6
const int SraLogic::VISIBILITY_FULLDARK_THERMOGRAPHIC = -3
const int SraLogic::VISIBILITY_GLARE_ASTRAL = 0
const int SraLogic::VISIBILITY_GLARE_LOWLIGHT = -1
const int SraLogic::VISIBILITY_GLARE_NORMAL = -1
const int SraLogic::VISIBILITY_GLARE_THERMOGRAPHIC = -1
const int SraLogic::VISIBILITY_HEAVYFOG_ASTRAL = 0
const int SraLogic::VISIBILITY_HEAVYFOG_LOWLIGHT = -2
const int SraLogic::VISIBILITY_HEAVYFOG_NORMAL = -4
const int SraLogic::VISIBILITY_HEAVYFOG_THERMOGRAPHIC = -2
const int SraLogic::VISIBILITY_LIGHTFOG_ASTRAL = 0
const int SraLogic::VISIBILITY_LIGHTFOG_LOWLIGHT = -1
const int SraLogic::VISIBILITY_LIGHTFOG_NORMAL = -2
const int SraLogic::VISIBILITY_LIGHTFOG_THERMOGRAPHIC = 0
const int SraLogic::VISIBILITY_PARTIALLIGHT_ASTRAL = 0
const int SraLogic::VISIBILITY_PARTIALLIGHT_LOWLIGHT = 0
const int SraLogic::VISIBILITY_PARTIALLIGHT_NORMAL = -2
const int SraLogic::VISIBILITY_PARTIALLIGHT_THERMOGRAPHIC = -2
const int SraLogic::VISIBILITY_THERMALSMOKE_ASTRAL = 0
const int SraLogic::VISIBILITY_THERMALSMOKE_LOWLIGHT = -2
const int SraLogic::VISIBILITY_THERMALSMOKE_NORMAL = -4
const int SraLogic::VISIBILITY_THERMALSMOKE_THERMOGRAPHIC = -6
const int SraLogic::WOUNDMODIFIER_DIVISOR = 3

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