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Shadowrun: Awakened 29 September 2011 - Build 871
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00001 /* 00002 Copyright (c) 2009-2010 Christopher A. Taylor. All rights reserved. 00003 00004 Redistribution and use in source and binary forms, with or without 00005 modification, are permitted provided that the following conditions are met: 00006 00007 * Redistributions of source code must retain the above copyright notice, 00008 this list of conditions and the following disclaimer. 00009 * Redistributions in binary form must reproduce the above copyright notice, 00010 this list of conditions and the following disclaimer in the documentation 00011 and/or other materials provided with the distribution. 00012 * Neither the name of LibCat nor the names of its contributors may be used 00013 to endorse or promote products derived from this software without 00014 specific prior written permission. 00015 00016 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00017 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00018 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00019 ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00020 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00021 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00022 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00023 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00024 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00025 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00026 POSSIBILITY OF SUCH DAMAGE. 00027 */ 00028 00029 #ifndef CAT_STDRAND_HPP 00030 #define CAT_STDRAND_HPP 00031 00032 #include <cat/Platform.hpp> 00033 00034 namespace cat { 00035 00036 00037 // Microsoft VC++ 7.0 stdlib srand(), rand(), old RANDU() 00038 class StandardRand 00039 { 00040 protected: 00041 s32 seed; 00042 00043 public: 00044 StandardRand(u32 ns = 0) { seed = ns; } 00045 00046 inline void srand32(u32 ns) { seed = ns; } // 32-bit version 00047 inline void srand16(u16 ns) { seed = ns; } // 16-bit version (yup) 00048 00049 u16 rand(); // Linear Congruential Generator: X = X * M + A (mod N) 00050 u16 randu(); // RANDU LCG: X = X * M (mod N) 00051 float sfrand(); // Fast [-1.f,1.f] generator from Inigo Quilez (2005) 00052 }; 00053 00054 00055 // Non-linear congruential 32-bit random mixing function for given x, y and seed 00056 // This function is used in every example of Perlin noise I found online for some reason! 00057 u32 NLCRand32(int x, int y, u32 seed); 00058 00059 // Uses NLCRand32 as a front-end, and then maps the output to a number between -1 and 1 00060 float NLCRandNorm(int x, int y, u32 seed); 00061 00062 00063 00064 } // namespace cat 00065 00066 #endif // CAT_STDRAND_HPP
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.