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Shadowrun: Awakened 29 September 2011 - Build 871
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#include <Connectivity.h>
Inheritance diagram for Connectivity:Public Member Functions | |
| bool | Initialize () |
| void | Shutdown () |
Static Public Member Functions | |
| static Connectivity * | getInstance () |
Private Member Functions | |
| Connectivity (void) | |
| ~Connectivity (void) | |
Used to store the active rak interface.
Definition at line 12 of file Connectivity.h.
| Connectivity::Connectivity | ( | void | ) | [private] |
| Connectivity::~Connectivity | ( | void | ) | [private] |
Definition at line 10 of file Connectivity.cpp.
{
}
| Connectivity * Connectivity::getInstance | ( | ) | [static] |
Definition at line 14 of file Connectivity.cpp.
References Connectivity(), and m_pInstance.
{
if ( m_pInstance == 0)
{
printf("create new instance\n");
m_pInstance = new Connectivity();
} else {
printf("use existing\n");
}
return m_pInstance;
}
| bool Connectivity::Initialize | ( | ) |
Definition at line 25 of file Connectivity.cpp.
{
return true;
}
| void Connectivity::Shutdown | ( | void | ) |
Definition at line 29 of file Connectivity.cpp.
{
}
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.