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Shadowrun: Awakened 29 September 2011 - Build 871
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This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Variables | |
| int | graphicswindowopen |
| point_light * | lightlist [MAXLIGHTS] |
| int | numlights |
| unsigned int | numobjects |
| int | parinitted |
| object * | rootobj |
| unsigned int | rt_mem_in_use |
Definition at line 84 of file global.cpp.
Definition at line 73 of file global.cpp.
Referenced by add_light(), ext_volume_texture(), and shader().
| int numlights |
Definition at line 74 of file global.cpp.
Referenced by add_light(), ext_volume_texture(), reset_lights(), and shader().
| unsigned int numobjects |
Definition at line 76 of file global.cpp.
Referenced by max_objectid(), new_objectid(), and reset_object().
| int parinitted |
Definition at line 82 of file global.cpp.
Referenced by rt_initialize().
Definition at line 71 of file global.cpp.
Referenced by add_object(), intersect_objects(), renderscene(), and reset_object().
| unsigned int rt_mem_in_use |
Definition at line 79 of file global.cpp.
Referenced by rt_freemem(), rt_getmem(), and rt_meminuse().
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.