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Shadowrun: Awakened 29 September 2011 - Build 871
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This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | point_light |
Functions | |
| point_light * | newlight (void *, vector, flt) |
| point_light* newlight | ( | void * | , |
| vector | , | ||
| flt | |||
| ) |
Definition at line 81 of file light.cpp.
References point_light::ctr, light_methods, point_light::methods, point_light::rad, rt_getmem(), and point_light::tex.
Referenced by rt_light().
{
point_light * l;
l=(point_light *) rt_getmem(sizeof(point_light));
memset(l, 0, sizeof(point_light));
l->methods = &light_methods;
l->tex=(texture *)tex;
l->ctr=ctr;
l->rad=rad;
return l;
}
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.