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Shadowrun: Awakened 29 September 2011 - Build 871
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00001 /* 00002 Copyright 2005-2010 Intel Corporation. All Rights Reserved. 00003 00004 This file is part of Threading Building Blocks. 00005 00006 Threading Building Blocks is free software; you can redistribute it 00007 and/or modify it under the terms of the GNU General Public License 00008 version 2 as published by the Free Software Foundation. 00009 00010 Threading Building Blocks is distributed in the hope that it will be 00011 useful, but WITHOUT ANY WARRANTY; without even the implied warranty 00012 of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with Threading Building Blocks; if not, write to the Free Software 00017 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00018 00019 As a special exception, you may use this file as part of a free software 00020 library without restriction. Specifically, if other files instantiate 00021 templates or use macros or inline functions from this file, or you compile 00022 this file and link it with other files to produce an executable, this 00023 file does not by itself cause the resulting executable to be covered by 00024 the GNU General Public License. This exception does not however 00025 invalidate any other reasons why the executable file might be covered by 00026 the GNU General Public License. 00027 */ 00028 00029 // Support for GUI display for Polygon overlay demo 00030 00031 #define VIDEO_WINMAIN_ARGS 00032 #include <iostream> 00033 #include "polyover.h" 00034 #include "polymain.h" 00035 #include "pover_video.h" 00036 #include "tbb/tick_count.h" 00037 #include "tbb/task_scheduler_init.h" 00038 #ifndef _WIN32 00039 #include <sys/time.h> 00040 #include <unistd.h> 00041 00042 void rt_sleep(int msec) { 00043 usleep(msec*1000); 00044 } 00045 00046 #else //_WIN32 00047 00048 #undef OLDUNIXTIME 00049 #undef STDTIME 00050 00051 #include <windows.h> 00052 00053 void rt_sleep(int msec) { 00054 Sleep(msec); 00055 } 00056 00057 #endif /* _WIN32 */ 00058 00059 using namespace std; 00060 00061 bool g_next_frame() { 00062 if(++n_next_frame_calls >= frame_skips) { // the data race here is benign 00063 n_next_frame_calls = 0; 00064 return gVideo->next_frame(); 00065 } 00066 return gVideo->running; 00067 } 00068 00069 bool g_last_frame() { 00070 if(n_next_frame_calls) return gVideo->next_frame(); 00071 return gVideo->running; 00072 } 00073 00074 bool initializeVideo(int argc, char **argv) { 00075 //pover_video *l_video = new pover_video(); 00076 //gVideo = l_video; 00077 gVideo->init_console(); // don't check return code. 00078 gVideo->title = g_windowTitle; 00079 g_useGraphics = gVideo->init_window(g_xwinsize, g_ywinsize); 00080 return true; 00081 } 00082 00083 void pover_video::on_process() { 00084 tbb::tick_count t0, t1; 00085 double naiveParallelTime, domainSplitParallelTime; 00086 // create map1 These could be done in parallel, if the pseudorandom number generator were re-seeded. 00087 GenerateMap(&gPolymap1, gMapXSize, gMapYSize, gNPolygons, /*red*/255, /*green*/0, /*blue*/127); 00088 // create map2 00089 GenerateMap(&gPolymap2, gMapXSize, gMapYSize, gNPolygons, /*red*/0, /*green*/255, /*blue*/127); 00090 // 00091 // Draw source maps 00092 gDrawXOffset = map1XLoc; 00093 gDrawYOffset = map1YLoc; 00094 for(int i=0; i < int(gPolymap1->size()); i++) { 00095 gPolymap1->at(i)->drawPoly(); 00096 } 00097 gDrawXOffset = map2XLoc; 00098 gDrawYOffset = map2YLoc; 00099 for(int i=0; i < int(gPolymap2->size()) ;i++) { 00100 gPolymap2->at(i)->drawPoly(); 00101 } 00102 gDoDraw = true; 00103 00104 // run serial map generation 00105 gDrawXOffset = maprXLoc; 00106 gDrawYOffset = maprYLoc; 00107 { 00108 RPolygon *xp = RPolygon::alloc_RPolygon(0, 0, gMapXSize-1, gMapYSize-1, 0, 0, 0); // Clear the output space 00109 RPolygon::free_RPolygon( xp ); 00110 t0 = tbb::tick_count::now(); 00111 SerialOverlayMaps(&gResultMap, gPolymap1, gPolymap2); 00112 t1 = tbb::tick_count::now(); 00113 cout << "Serial overlay took " << (t1-t0).seconds()*1000 << " msec" << std::endl; 00114 gSerialTime = (t1-t0).seconds()*1000; 00115 #if _DEBUG 00116 CheckPolygonMap(gResultMap); 00117 // keep the map for comparison purposes. 00118 #else 00119 for(int i=0; i<int(gResultMap->size());i++) { 00120 RPolygon::free_RPolygon(gResultMap->at(i)); 00121 } 00122 delete gResultMap; 00123 #endif 00124 if(gCsvFile.is_open()) { 00125 gCsvFile << "Serial Time," << gSerialTime << std::endl; 00126 gCsvFile << "Threads,"; 00127 if(gThreadsLow == THREADS_UNSET || gThreadsLow == tbb::task_scheduler_init::automatic) { 00128 gCsvFile << "Threads,Automatic"; 00129 } 00130 else { 00131 for(int i=gThreadsLow; i <= gThreadsHigh; i++) { 00132 gCsvFile << i; 00133 if(i < gThreadsHigh) gCsvFile << ","; 00134 } 00135 } 00136 gCsvFile << std::endl; 00137 } 00138 if(gIsGraphicalVersion) rt_sleep(2000); 00139 } 00140 // run naive parallel map generation 00141 { 00142 Polygon_map_t *resultMap; 00143 if(gCsvFile.is_open()) { 00144 gCsvFile << "Naive Time"; 00145 } 00146 NaiveParallelOverlay(resultMap, *gPolymap1, *gPolymap2); 00147 delete resultMap; 00148 if(gIsGraphicalVersion) rt_sleep(2000); 00149 } 00150 // run split map generation 00151 { 00152 Polygon_map_t *resultMap; 00153 if(gCsvFile.is_open()) { 00154 gCsvFile << "Split Time"; 00155 } 00156 SplitParallelOverlay(&resultMap, gPolymap1, gPolymap2); 00157 delete resultMap; 00158 if(gIsGraphicalVersion) rt_sleep(10000); 00159 } 00160 }
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.