Shadowrun: Awakened 29 September 2011 - Build 871
Functions
render.h File Reference
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Functions

void renderscene (scenedef)

Function Documentation

void renderscene ( scenedef  )

Definition at line 81 of file render.cpp.

References scenedef::boundmode, engrid_scene(), scenedef::hres, rootobj, RT_BOUNDING_ENABLED, timerstart(), trace_region(), and scenedef::vres.

Referenced by rt_renderscene().

                                 {
  //char msgtxt[2048];
  //void * outfile;
  /* Grid based accerlation scheme */
  if (scene.boundmode == RT_BOUNDING_ENABLED) 
    engrid_scene(&rootobj); /* grid */
  /* Not used now
  if (scene.verbosemode) { 
    sprintf(msgtxt, "Opening %s for output.", scene.outfilename); 
    rt_ui_message(MSG_0, msgtxt);
  }

  createtgafile(scene.outfilename,  
                  (unsigned short) scene.hres, 
                  (unsigned short) scene.vres);
  outfile = opentgafile(scene.outfilename);
  */

  timerstart();

  trace_region (scene, 0/*outfile*/, 0, 0, scene.hres, scene.vres);
  //fclose((FILE *)outfile);
} /* end of renderscene() */

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