Shadowrun: Awakened 29 September 2011 - Build 871
Public Attributes
RakNet::LogCommandParser::SystemAddressAndChannel Struct Reference

One of these structures is created per player.

#include <LogCommandParser.h>

List of all members.

Public Attributes

unsigned channels
 Bitwise representations of the channels subscribed to. If bit 0 is set, then we subscribe to channelNames[0] and so on.
SystemAddress systemAddress
 The ID of the player.

Detailed Description

Definition at line 97 of file LogCommandParser.h.


Member Data Documentation

Definition at line 103 of file LogCommandParser.h.

Definition at line 100 of file LogCommandParser.h.


The documentation for this struct was generated from the following file:

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