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Shadowrun: Awakened 29 September 2011 - Build 871
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#include <NatPunchthroughClient.h>
Definition at line 195 of file NatPunchthroughClient.h.
Definition at line 208 of file NatPunchthroughClient.h.
{
TESTING_INTERNAL_IPS,
WAITING_FOR_INTERNAL_IPS_RESPONSE,
SEND_WITH_TTL,
TESTING_EXTERNAL_IPS_FACILITATOR_PORT_TO_FACILITATOR_PORT,
TESTING_EXTERNAL_IPS_1024_TO_FACILITATOR_PORT,
TESTING_EXTERNAL_IPS_FACILITATOR_PORT_TO_1024,
TESTING_EXTERNAL_IPS_1024_TO_1024,
WAITING_AFTER_ALL_ATTEMPTS,
// The trendnet remaps the remote port to 1024.
// If you continue punching on a different port for the same IP it bans you and the communication becomes unidirectioal
PUNCHING_FIXED_PORT,
// try port 1024-1028
} testMode;
Definition at line 203 of file NatPunchthroughClient.h.
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Definition at line 197 of file NatPunchthroughClient.h.
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Definition at line 198 of file NatPunchthroughClient.h.
Definition at line 201 of file NatPunchthroughClient.h.
| enum RakNet::NatPunchthroughClient::SendPing::TestMode RakNet::NatPunchthroughClient::SendPing::testMode |
Definition at line 202 of file NatPunchthroughClient.h.
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.