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Shadowrun: Awakened 29 September 2011 - Build 871
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#include <RakPeer.h>
Public Types | |
| enum | ConnectMode { NO_ACTION, DISCONNECT_ASAP, DISCONNECT_ASAP_SILENTLY, DISCONNECT_ON_NO_ACK, REQUESTED_CONNECTION, HANDLING_CONNECTION_REQUEST, UNVERIFIED_SENDER, CONNECTED } |
Public Attributes | |
| RakNet::Time | connectionTime |
| When did the last reliable send occur. Reliable sends must occur at least once every timeoutTime/2 units to notice disconnects. | |
| enum RakNet::RakPeer::RemoteSystemStruct::ConnectMode | connectMode |
| RakNetGUID | guid |
| connection time, if active. | |
| bool | isActive |
| RakNet::Time | lastReliableSend |
| When to next ping this player. | |
| unsigned short | lowestPing |
| The index we are writing into the pingAndClockDifferential circular buffer. | |
| int | MTUSize |
| SystemAddress | myExternalSystemAddress |
| Their external IP on the internet. | |
| RakNet::Time | nextPingTime |
| The lowest ping value encountered. | |
| PingAndClockDifferential | pingAndClockDifferential [PING_TIMES_ARRAY_SIZE] |
| True if we started this connection via Connect. False if someone else connected to us. | |
| RakNet::Time | pingAndClockDifferentialWriteIndex |
| last x ping times and calculated clock differentials with it | |
| RakNetSmartPtr< RakNetSocket > | rakNetSocket |
| ReliabilityLayer | reliabilityLayer |
| Their internal IP, behind the LAN. | |
| SystemIndex | remoteSystemIndex |
| SystemAddress | systemAddress |
| SystemAddress | theirInternalSystemAddress [10] |
| Your external IP on the internet, from their perspective. | |
| bool | weInitiatedTheConnection |
| The reliability layer associated with this player. | |
| enum RakNet::RakPeer::RemoteSystemStruct::ConnectMode RakNet::RakPeer::RemoteSystemStruct::connectMode |
| unsigned short RakNet::RakPeer::RemoteSystemStruct::lowestPing |
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.