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Shadowrun: Awakened 29 September 2011 - Build 871
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#include <SraNetworkShared.h>
Public Attributes | |
| wchar_t | data [PACKAGE_DATA_SIZE] |
| unsigned char | opcode |
| int | pID |
We are using a very simple package structure for communication between server and clients. The opcode is as defined in the SraMessageIdentifiers enum Since we will allways need the player ID, it's separated in here.
Definition at line 77 of file SraNetworkShared.h.
Definition at line 80 of file SraNetworkShared.h.
Referenced by SraNetwork::WorldServer::ZoneServerConnectionThread().
| unsigned char SraNetwork::SraPacket2::opcode |
Definition at line 78 of file SraNetworkShared.h.
Referenced by SraNetwork::WorldServer::ZoneServerConnectionThread().
Definition at line 79 of file SraNetworkShared.h.
Referenced by SraNetwork::WorldServer::ZoneServerConnectionThread().
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.