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Shadowrun: Awakened 29 September 2011 - Build 871
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00001 /* 00002 Copyright 2005-2010 Intel Corporation. All Rights Reserved. 00003 00004 This file is part of Threading Building Blocks. 00005 00006 Threading Building Blocks is free software; you can redistribute it 00007 and/or modify it under the terms of the GNU General Public License 00008 version 2 as published by the Free Software Foundation. 00009 00010 Threading Building Blocks is distributed in the hope that it will be 00011 useful, but WITHOUT ANY WARRANTY; without even the implied warranty 00012 of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with Threading Building Blocks; if not, write to the Free Software 00017 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00018 00019 As a special exception, you may use this file as part of a free software 00020 library without restriction. Specifically, if other files instantiate 00021 templates or use macros or inline functions from this file, or you compile 00022 this file and link it with other files to produce an executable, this 00023 file does not by itself cause the resulting executable to be covered by 00024 the GNU General Public License. This exception does not however 00025 invalidate any other reasons why the executable file might be covered by 00026 the GNU General Public License. 00027 */ 00028 00029 /* 00030 The original source for this example is 00031 Copyright (c) 1994-2008 John E. Stone 00032 All rights reserved. 00033 00034 Redistribution and use in source and binary forms, with or without 00035 modification, are permitted provided that the following conditions 00036 are met: 00037 1. Redistributions of source code must retain the above copyright 00038 notice, this list of conditions and the following disclaimer. 00039 2. Redistributions in binary form must reproduce the above copyright 00040 notice, this list of conditions and the following disclaimer in the 00041 documentation and/or other materials provided with the distribution. 00042 3. The name of the author may not be used to endorse or promote products 00043 derived from this software without specific prior written permission. 00044 00045 THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS 00046 OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00047 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00048 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY 00049 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00050 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 00051 OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00052 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00053 LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 00054 OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 00055 SUCH DAMAGE. 00056 */ 00057 00058 /* 00059 * trace.c - This file contains the functions for firing primary rays 00060 * and handling subsequent calculations 00061 * 00062 * $Id: trace_rest.cpp,v 1.4 2007-02-22 17:54:16 dpoulsen Exp $ 00063 */ 00064 00065 #include "machine.h" 00066 #include "types.h" 00067 #include "macros.h" 00068 #include "vector.h" 00069 #include "tgafile.h" 00070 #include "trace.h" 00071 #include "light.h" 00072 #include "shade.h" 00073 #include "camera.h" 00074 #include "util.h" 00075 #include "intersect.h" 00076 #include "global.h" 00077 #include "ui.h" 00078 #include "video.h" 00079 00080 color trace(ray * primary) { 00081 if (primary->depth > 0) { 00082 VNorm(&primary->d); 00083 reset_intersection(primary->intstruct); 00084 intersect_objects(primary); 00085 return shader(primary); 00086 } 00087 00088 /* if ray is truncated, return the background as its color */ 00089 return primary->scene->background; 00090 } 00091 00092 void * thread_io(void * parms) { 00093 thr_io_parms p; 00094 00095 p= *((thr_io_parms *) parms); 00096 writetgaregion(p.tga, p.iwidth, p.iheight, p.startx, p.starty, 00097 p.stopx, p.stopy, p.buffer); 00098 free(p.buffer); /* free the buffer once we are done with it.. */ 00099 free(parms); 00100 00101 return(NULL); 00102 } 00103 00104 void trace_shm(scenedef scene, /*char * buffer, */ int startx, int stopx, int starty, int stopy) { 00105 00106 thr_parms * parms; 00107 00108 parms = (thr_parms *) rt_getmem(sizeof(thr_parms)); 00109 00110 parms->tid=0; 00111 parms->nthr=1; 00112 parms->scene=scene; 00113 parms->startx=startx; 00114 parms->stopx=stopx; 00115 parms->starty=starty; 00116 parms->stopy=stopy; 00117 00118 thread_trace(parms); 00119 00120 rt_freemem(parms); 00121 } 00122 00123 void trace_region(scenedef scene, void * tga, int startx, int starty, int stopx, int stopy) { 00124 00125 if (scene.verbosemode) { 00126 char msgtxt[2048]; 00127 sprintf(msgtxt, "Node %3d tracing region %4d, %4d ---> %4d, %4d \n", 0, startx,starty,stopx,stopy); 00128 rt_ui_message(MSG_0, msgtxt); 00129 } 00130 00131 trace_shm(scene, /*buffer,*/ startx, stopx, starty, stopy); 00132 /* not used now 00133 writetgaregion(tga, scene.hres, scene.vres, 00134 startx, starty, stopx, stopy, global_buffer); 00135 00136 if (scene.rawimage != NULL) { 00137 int x, y; 00138 int totalx = stopx - startx + 1; 00139 for (y=starty; y<=stopy; y++) { 00140 for (x=0; x<scene.hres; x++) { 00141 scene.rawimage[(scene.vres-y)*scene.hres*3 + x*3] = global_buffer[(y-starty)*totalx*3 + x*3 + 2]; 00142 scene.rawimage[(scene.vres-y)*scene.hres*3 + x*3 +1] = global_buffer[(y-starty)*totalx*3 + x*3 + 1]; 00143 scene.rawimage[(scene.vres-y)*scene.hres*3 + x*3 +2] = global_buffer[(y-starty)*totalx*3 + x*3]; 00144 } 00145 } 00146 } 00147 */ 00148 }
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.