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Shadowrun: Awakened 29 September 2011 - Build 871
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00001 /* 00002 Copyright (c) 2009-2010 Christopher A. Taylor. All rights reserved. 00003 00004 Redistribution and use in source and binary forms, with or without 00005 modification, are permitted provided that the following conditions are met: 00006 00007 * Redistributions of source code must retain the above copyright notice, 00008 this list of conditions and the following disclaimer. 00009 * Redistributions in binary form must reproduce the above copyright notice, 00010 this list of conditions and the following disclaimer in the documentation 00011 and/or other materials provided with the distribution. 00012 * Neither the name of LibCat nor the names of its contributors may be used 00013 to endorse or promote products derived from this software without 00014 specific prior written permission. 00015 00016 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00017 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00018 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00019 ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00020 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00021 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00022 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00023 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00024 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00025 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00026 POSSIBILITY OF SUCH DAMAGE. 00027 */ 00028 00029 #ifndef CAT_TCP_CLIENT_HPP 00030 #define CAT_TCP_CLIENT_HPP 00031 00032 /* 00033 Windows version of thread pool sockets with IO Completion Ports 00034 00035 Included from <cat/net/ThreadPoolSockets.hpp> 00036 Do not include directly 00037 */ 00038 00039 namespace cat { 00040 00041 00042 /* 00043 class TCPClient 00044 00045 Object that represents a TCPClient bound to a single port 00046 00047 ValidClient() : Returns true if the client socket is valid 00048 00049 Connect() : Connects to the given address 00050 DisconnectServer() : Disconnects from the server 00051 PostToServer() : Send a message to the server (will fail if not connected) 00052 00053 OnConnectToServer() : Called when connection is accepted 00054 OnReadFromServer() : Return false to disconnect the server in response to data 00055 OnWriteToServer() : Informs the derived class that data has been sent 00056 OnDisconnectFromServer() : Informs the derived class that the server has disconnected 00057 */ 00058 class TCPClient : public ThreadRefObject 00059 { 00060 // Remembers if socket is IPv6 so that user-provided 00061 // addresses can be promoted if necessary. 00062 bool _ipv6; 00063 Socket _socket; 00064 volatile u32 _disconnecting; // Disconnect flag 00065 00066 public: 00067 TCPClient(int priorityLevel); 00068 virtual ~TCPClient(); 00069 00070 CAT_INLINE bool Valid() { return _socket != SOCKET_ERROR; } 00071 00072 void Disconnect(); 00073 bool Connect(bool onlySupportIPv4, const NetAddr &remoteServerAddress); 00074 00075 public: 00076 bool Post(u8 *data, u32 data_bytes, u32 skip_bytes = 0); 00077 00078 private: 00079 bool ConnectEx(const NetAddr &remoteServerAddress); 00080 bool Read(AsyncBuffer *buffer = 0); 00081 bool Disco(AsyncBuffer *buffer = 0); 00082 00083 private: 00084 bool OnConnectEx(ThreadPoolLocalStorage *tls, int error, AsyncBuffer *buffer, u32 bytes); 00085 bool OnRead(ThreadPoolLocalStorage *tls, int error, AsyncBuffer *buffer, u32 bytes); 00086 bool OnWrite(ThreadPoolLocalStorage *tls, int error, AsyncBuffer *buffer, u32 bytes); 00087 bool OnDisco(ThreadPoolLocalStorage *tls, int error, AsyncBuffer *buffer, u32 bytes); 00088 00089 protected: 00090 virtual void OnConnectToServer(ThreadPoolLocalStorage *tls) = 0; 00091 virtual bool OnReadFromServer(ThreadPoolLocalStorage *tls, u8 *data, u32 bytes) = 0; // false = disconnect 00092 virtual bool OnWriteToServer(ThreadPoolLocalStorage *tls, AsyncBuffer *buffer, u32 bytes) = 0; // true = delete AsyncBuffer object 00093 virtual void OnDisconnectFromServer() = 0; 00094 }; 00095 00096 00097 /* 00098 class TCPClientQueued 00099 00100 Base class for a TCP client that needs to queue up data for sending before 00101 a connection has been established. e.g. Uplink for a proxy server. 00102 00103 PostQueuedToServer() : Call in OnConnectToServer() to post the queued messages. 00104 */ 00105 class TCPClientQueued : public TCPClient 00106 { 00107 private: 00108 volatile bool _queuing; 00109 00110 Mutex _queueLock; 00111 AsyncBuffer *_queueBuffer; 00112 00113 protected: 00114 void PostQueuedToServer(); 00115 00116 public: 00117 TCPClientQueued(int priorityLevel); 00118 virtual ~TCPClientQueued(); 00119 00120 bool Post(u8 *data, u32 data_bytes, u32 skip_bytes = 0); 00121 }; 00122 00123 00124 } // namespace cat 00125 00126 #endif // CAT_TCP_CLIENT_HPP
Copyright © 2007-2010 by The Shadowrun: Awakened Team. This work is licensed under the GNU Lesser General Public License 3.