Weapons Assets Checklist
From Shadowrun: Awakened
This list gives all weapons, explosives, and ammunition targeted for 1.0.
Contents |
Melee
- Katana
- Knife
- Club
- Staff
- Stun Baton
Projectile & Thrown
- Bow + arrows
- Crossbow + bolts
- Shuriken
- Throwing Knife
Firearms
Pistols
- Yamaha Pulsar (the SA one Taser)
- Streetline Special
- Fichetti Security 600 (light)
- Yamaha Sakura Fubuki
- Ares Predator IV (heavy)
- Ares Viper Slivergun (heavy)
- Ruger Super Warhawk
- Steyr TMP
SR4 Light pistols
- Colt America L36
- Hammmerli 620S
Yamaha Sakura Fubuki (electronic weapon)
Heavy pistols
- Colt Manhunter
- Remington Roomsweeper
- Ruger Super Warhawk
Automatics
- Ingram Smartgun X (SMG)
- Uzi IV (SMG)
- FN HAR
- SR4 SMG
- HK 227X
- HK MP-5 TX
Rifles
- Ruger 100 (sporting)
- Ranger Arms SM-4 (sniping)
Assault Rifles
- AK-97
- Ares Alpha
- FN HAR
- HK XM30
Shotguns
- Mossberg AM-CMDT
- Remington 990
- Buckshot M45
Heavy Weapons
- Ingram White Knight
- Panther XXL
- Ares Antioch
- Aztechnology Striker
Special Weapons
- Ares S-III Super Squirt
- Fichetti Pain Inducer
Firearm Accessories
- Bipod
- Concealable holster
- Gas-Vent 2 & 3
- Gyro Stabilization
- Imagining Scope
- Laser Sight
- Quick-draw holster
- Shock pad
- Silencer
- Smartgun System (internal and external)
- Sound Suppressor
- Clip
- Speed Loaders
- Tripod
Ammunition
- Regular
- Gel
- Explosive
- Flechette
- Specialized ammunition for specific weapons (cannon rounds, etc)
Grenades
- Flash-Bang
- Flash-Pak
- High Explosive
- Fragmentation
Rockets
- Anti-Vehicle
- Fragmentation
Explosives
- Commercial
- Foam
- Plastic
- Detonators (timer and remote)

