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Skills

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Skills are abstract ratings for trained abilities a character posses in-game. In Shadowrun Awakened will emulate their use in SR4. They will be an abstract rating of training that, most often, combines with a base Attributes in order to provide a total rating of proficiency for a particular area. Different situations will demand different skills. As you may notice from the skills listed below, we are ignoring knowledge skills in the mid-term, but may implement them in the long-term.


Contents

Skill List

Skills breakdown into various categories:

Combat Skills

Archery
(AG+Archery) for ranged combat tests
Automatics
(AG+Automatics) for ranged combat tests
Blades
(AG+Blades) for ranged melee combat tests
Clubs
(AG+Clubs) for ranged melee combat tests
Dodge
(REA+Dodge) against attacks in combat while in full defense
Gunnery
Heavy Weapons
Longarms
(AG+Longarms) for ranged combat tests
Pistols
(AG+Pistols) for ranged combat tests
Throwing Weapons
(AG+Throwing Weapons) for ranged combat tests
Unarmed Combat
(AG+Unarmed Combat) for melee combat tests

Magical Skills

Assensing
Astral Combat
Banishing
Counterspelling
Spellcasting
Summoning

Physical Skills

Climbing
(STR+Climbing) for climbing up or down surfaces, plus rappelling
Disguise
Escape Artist
Gymnastics
(AG+Gymnastics)*2 horizontal running jump distance in meters, max AG*1.5m
(AG+Gymnastics) horizontal standing jump distance in meters, max AG*1.5m
(AG+Gymnastics)/2 vertical jump distance in meters, max AG/3m
NOTE: These will aggregate into settings for jump based on AG & (AG+Gymnastics)
(BOD+Gynmastics)*(impact armor/2) reduces falling damage by number of hits
Infiltration
(AG+Infiltration) is opposed by observer's (INT+Perception) when sneaking
Perception
(INT+Perception) opposes sneaker's (AG+Infiltration)

Resonance Active Skills

Compiling
Decompiling

Social Skills

Con
Etiquette
Intimidation
Negotiation

Technical Skills

Cybercombat
Data Search
Demolitions
Electronic Warfare
Hardware
(LOG+Hardware) for use of devices devices as they are designed (computers, commlinks, etc)
NOTE: This includes the computer skill for the purposes of SRA
First Aid
(LOG+First Aid) heals one box of stun or physical for each hit beyond the second, max equals skill rating, takes one combat turn per box of damage
Hacking
(Hacking+Exploit) for breaking in on the fly (personal access +0, security access +3, admin access +6), system gets free (Analyze+Firewall) test.
NOTE: Extended probing and long haul hacking is NOT targeted for Arena Brawl.
Locksmith
(AG+Locksmith) for opening mechanical locks
Palming

Vehicle Skills

Pilot Anthroform
Pilot Groundcraft